

Joanna rescues the head of the Institute but is unable to prevent dataDyne from taking back Dr. Unknown to them, the AI is already at the villa, where it was being questioned by Carrington on dataDyne's future plans. They demand the return of the AI-their 'property'-in exchange for his life. In response to this incursion dataDyne makes Daniel Carrington a personal target and takes him hostage two days later at his private villa. When the alarm is raised, Joanna has to fight her way up the tower to reach the helipad, which presents her only means of escape via dropship. Caroll' is an AI created by dataDyne itself but she continues with her task of escorting the doctor to safety. Upon rendezvous, she is surprised to discover that this 'Dr. Untried agent Joanna Dark is assigned a mission involving the extraction of a scientist from the high security research area beneath the dataDyne skyscraper. Those serve as mid-story levels that explain certain events between Joanna's missions involving other characters. There are also four bonus missions known as Special Assignments that are unlocked once the player has completed the respective difficulties of the campaign. The campaign is divided into nine missions comprised of 1 to 3 levels each. 13.1 Rare Replay and Xbox One Backwards Compatibility.
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However, unlike the two, Perfect Dark can still be played with the Jumper Pak in the console, but it will only process 35% of the cartridge's internal 32MB data, as explained in the game's box and instruction manual, and only play a demo-like version of Combat Simulator while the main campaign is unavailable. It is one of the three titles in the N64 library that the Expansion Pak is required to play the game, others being The Legend of Zelda: Majora's Mask, and Rare's own Donkey Kong 64. In essence, Perfect Dark greatly improves upon the then-revolutionary standards set by GoldenEye, and like Rareware's earlier 1997 title, the game still receives critical acclaim to this day. What set Perfect Dark apart from GoldenEye 007 aside an updated engine was the texturing used in level design, the incorporation of secondary functions for every weapon in the game, new game modes, improved enemy AI, and the utilization of voice acting. Though the storyline is unrelated, Perfect Dark incorporates many similar functions from its predecessor, the most evident being the control scheme and general gameplay. It was developed by Rare for the Nintendo 64, released in 2000, and is the spiritual successor to GoldenEye 007, using an advanced version of its game engine. Website Perfect Dark is the first game in the Perfect Dark series.
