

It just baffles me that people can plainly believe EGS is trying to fix the industry for the consumer while going out of their way to make everything worse and just giving away cheap free games as shield against criticism.With spring in the air, and the apocalypse in full force, Epic has unveiled another batch of games to be biffed with the Epic Game Store exclusivity stick on PC, including SNK's Samurai Shodown and Devolver Digital's comedic open-world vandalism caper Sludge Life.įirst on the list of Epic's exclusivity acquisitions (at least, as far as the ones with release dates go) is developer We're Five Games' Totally Reliable Delivery Service - a "ragdoll physics simulation about terrible package delivery couriers", that's due to arrive on 1st April. I just can't believe some devs would willingly do permanent exclusivity on EGS just out of spite like children, they just put their feelings before business and they get kicked for it soon after.
#Epic games store exclusives Pc#
You also can't just do exclusivity because PC players tend to buy games to collect them rather then actually sit down and play them, and they are definitely not buying new games at full price on a platform that isn't connected to their personal collection, because whats the point. You are just training people to wait for giveaways. You can't just give away all your games then expect people to pay up afterwards when you keep doing it. He has no idea what will work in the PC market because the PC market doesn't follow the same logic as any other market. I just don't think anything Tim does to get revenue beyond Fortnite, is smart because the market was oversatured with PC platforms even before EGS showed itself. Prior to Fortnite, everything they made was just niche barely alive experiments that never took off and Fortnite was the miracle they needed. That's also why they are constantly buying out every studio or other platforms, so they can keep making revenue well after Fortnite moves on. That lower cut is useless if you aren't getting sales in the first place.Įpic started EGS specifically because they knew they couldn't rely on Fortnite forever. I mean, you know you're doing bad when a game like Little Witch Nobeta on Steam sells 2 times more then Division 2 on Epic.

Still reminded Anno 1800 has more active players on Steam then the total sales of it on Epic despite not being buyable for 2 years. What's really damaging to them is companies refusing to do exclusive deals after seeing how awful their sales are overall, and it hurts their future sales when releasing on Steam to top it off.

They also stated if they stopped paying for exclusives their market share data would shoot down all the way to 8% in 2024 but I have to say it's probably less then that right now. Right now all they do is throw around Fortnite player log ins as "market share" data, but it's complete BS because clearly nobody is buying outside of Fortnite. This is the same company that said if Valve didn't react to their tactics, they would control 50% of the market share, and if Valve reacted they'd control 35%.

I wouldn't trust them to give good predictions on business states. Rachel_Alucard 755d ago (Edited 755d ago )
